All-time low: £29.45 on 16/11/2016
The usual suspects are stirring up trouble in Gotham City. There's no end to the adventures when children use their greatest super power - imagination!
If the Robo Batcave comes under attack, push the button to fire the projectile launcher or throw captured villains in jail. Turn the first Power Pad to open the gate, raise the Bat-shaped head and reveal the Batbot.
Turn the second Power Pad on the bottom of the play set to move the Batbot forward and march him into any crime-fighting adventure young DC fans can think up! Just turn the third Power Pad to swing the Batbot's arm that can be fitted with a 'claw', 'jaws of life' or 'Gatling gun' accessory.
This is a retired product.