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Batman fans know Batman has always had the coolest tools and gadgets to fight crime in Gotham City. This Fisher Price Imaginext DC Super Friends Transforming Batcave Playset headquarters is no exception!
Turn a Power Pad to transform the Batcave the platforms, Bat computer and Batwings open and the eyes light up! Turn a second Power Pad to open the garage so Batman can speed off to thwart The Joker’s evil doings! Turn a third Power Pad to open a chest with armour that Batman can wear to protect himself from enemy fire!
And no Batcave would be complete without a jail, an elevator and projectile launcher to add to the story and the adventures! With headquarters loaded with so much crime-fighting power The Joker will be no match for Batman and your young Super Hero’s imagination!
Interactive play set Headquarters loaded with crime-fighting power Suitable for ages 3 - 8 years Contents: A Batcave Play Set, a Batman and The Joker figures and a projectile launcher Batteries Required: 2 AAA batteries (included)